#include<stdio.h>
#include<math.h>
float fun (float x)
{
return (x*x*x - 4*x - 9);
}
void bisection (float *x, float a, float b, int *itr)
{
*x=(a+b)/2;
++(*itr);
printf("Iteration no. %3d X = %7.5f\n", *itr, *x);
}
void main ()
{
int itr = 0, maxmitr;
float x, a, b...